DISNEY 的 ILMxLAB Technical Artist San Francisco, CA 职位 Skip Navigation
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The Walt Disney Company: Be Part of the Story

Be Part of the Story

ILMxLAB Technical Artist San Francisco, CA

立即申请 稍后申请 职位ID ob6D7fwL 工作地点-国家/地区 旧金山, 加利福尼亚州, 美国 工作发布公司 Industrial Light & Magic; 发布日期 Apr. 28, 2020

职位介绍

Description

Position at ILMxLAB

*Remote Work Option Available for the rest of 2020, with potential to relocate Bay Area where this role will eventually be based*

We’re on a mission: building the future. We’re working in this crazy-fun, hybridized fusion of entertainment where exceptionally high-end (previously pre-rendered) VFX meets interactive, immersive stories. That spectacular mash-up results in unparalleled real-time worlds where we endeavor to raise the bar for experiences and visuals as high as we possibly can. As if making compelling movies and games wasn’t hard enough in isolation! Don’t get us wrong, we’re not complaining about the challenges. That’s literally why we come to work: It is our great fortune to be standing at the crossroads - unconstrained by a specific title or universe - in a collaborative, highly creative and highly technical work environment. If that sounds interesting, jump in. We still believe in picking up hitchhikers.

Our team is growing. We are looking for talented, driven creative technologists to help design and build the next generation of immersive stories. Have a look at the description below.

If it sounds like you, send us your stuff!

Primary Responsibilities

  • Collaborate with dev team to advance the state of real-time rendered immersive experiences, striving for highest possible visual fidelity while ensuring optimal performance.
  • Standardize and improve development processes for production of assets, materials, shaders, LODs, asset streaming, collisions, and interactions.
  • Partner with engineering team to understand, define and manage project technical requirements and project asset production.
  • Assist artists and designers via tool development, and in concept testing of new ideas, and building of rapid prototypes
  • Look/dev passes of fog, lighting, post-processes and other VFX for scene / level. Actively participate in optimizations, identify, triage, and fix bugs as required.

Required Skills / Experience

  • 5+ years experience as a technical artist - or equivalent capacity - in 3D game development Strong art skills with experience and deep understanding of modeling, texturing, animation, & lighting for games.
  • Maya: in-depth knowledge, experience with the API (Python or C++), strong scripting skills in Python/PyMel.
  • Unreal: extensive experience working with UE scripting and workflows: physically-based rendering, materials & real-time lighting
  • Shaders: in-depth knowledge of real-time shader implementations, limitations of shaders in VR, strong understanding of PBR pipelines, and subsurface shaders
  • Materials: experienced in the development, authoring & organization of efficient materials via the UE4 material editor

Desired Skills / Experience

  • Passion for playing and making games, experience or interest in VR and AR VFX production / pipeline experience
  • Proficient with profiling tools in the examination & diagnosis of performance issues
  • Experience with one or more of the following: Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, Unity
  • Familiarity with C# and C++
  • Interest and capacity to work with proprietary toolsets

**A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all applications**

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

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关于 Industrial Light & Magic:

ILM 由 George Lucas 于 1975 年创立,是全球领先特效
制作公司,为电影、广告制作和景点行业提供服务。ILM 已为超过 325 部剧情片提供视觉特效,深度参与过全球
票房排行前 10 的热片中 7 部电影的制作,并参与制作了 25 部排行前 50 的影片。ILM 为视觉特效树立了标准,
打造了电影史上众多令人惊叹的画面。该公司处在数字改革前线,将持续在视觉特效、VR、AR 和沉浸式影院领域
实现突破。

关于 The Walt Disney Company:

华特迪士尼公司连同其子公司和关联公司,是一家领先的多元化国际家庭娱乐和媒体公司,拥有以下业务板块:媒体网络、乐园和度假区、影视娱乐、消费产品和互动媒体。它从 20 世纪 20 年代的一家小型卡通工作室,一跃发展成为当今娱乐业中的翘楚,可谓是家喻户晓。迪士尼公司非常荣幸地继续秉承其传统,为每位家庭成员打造世界一流的故事和体验。迪士尼的故事、人物和经历吸引了世界各地的消费者和游客。我们在 40 多个国家及地区经营业务,我们的员工和演职人员携手努力,打造在全世界和当地都备受钟爱的娱乐体验。

奉行机会均等原则。所有应聘者,不论种族、肤色、宗教信仰、性别、民族出身、性取向、性别认同、残疾状况或受保护的退伍军人身份,均有机会获得聘用。Disney 营造健康向上的企业文化,确保每个人的想法和决策都能帮助我们发展、革新、创作出色故事,同时紧跟日新月异的时代步伐。

立即申请 稍后申请